
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 190° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
The medium *is* the filter: underwater, achromatic pixels come to 0.01%, and three hue bands (green 36%, cyan 30%, blue 34%) all fit inside the 81° from 145° to 226° — every material has been passed through the same water, and the warmth that escaped amounts to a hundred-odd pixels, 0.012% of the frame.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Salacia Plain Underwater · Salacia Plain Underwater — Teyvat Palette */
:root {
--weed-green: oklch(0.727 0.2 142.3); /* Weed Green #4bc444 */
--deep-weed: oklch(0.571 0.16 146.3); /* Deep Weed #1e8f37 */
--water-teal: oklch(0.71 0.113 191); /* Water Teal #2cb8b2 */
--far-blue: oklch(0.65 0.121 226); /* Far Blue #139dc7 */
--fish-amber: oklch(0.66 0.084 44); /* Fish Amber #be8168 */
--gradient-salacia-plain: linear-gradient(190deg, oklch(0.65 0.121 226) 0%, oklch(0.71 0.113 191) 34%, oklch(0.571 0.16 146.3) 68%, oklch(0.727 0.2 142.3) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.