
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 180° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
"Dense" and "loud" are two separate numbers and one knob will not produce both. Beryl's median chroma is 0.121, exactly as dense as Liffey's, yet its p99 is 0.195 where Liffey's is only 0.160 — the same median, and one frame keeps 0.074 of headroom while the other keeps 0.039. The difference is not the half-frame of grass on the ground, it is that band of sky along the very top edge: in the central rectangle 40% wide and 5% tall, this frame measures chroma 0.190 where Belleau measures 0.163 in the same rectangle. A high median is not the mistake. The mistake is raising the median without raising the ceiling with it.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Beryl Region in Full Light · Beryl Region in Full Light — Teyvat Palette */
:root {
--zenith-blue: oklch(0.61 0.19 258); /* Zenith Blue #2d7ff2 */
--cumulus-pale: oklch(0.86 0.075 237); /* Pale Cumulus #a2d9fc */
--saw-peak: oklch(0.81 0.081 239); /* Saw-Peak Blue #90c9f0 */
--grey-scarp: oklch(0.71 0.056 221); /* Grey Scarp #7aaaba */
--fir-ink: oklch(0.57 0.104 168); /* Fir Ink #248b6c */
--slope-green: oklch(0.68 0.158 139); /* Slope Green #61af49 */
--path-ochre: oklch(0.71 0.096 105); /* Path Ochre #aaa55b */
--gradient-beryl-region: linear-gradient(180deg, oklch(0.61 0.19 258) 0%, oklch(0.86 0.075 237) 14%, oklch(0.81 0.081 239) 28%, oklch(0.71 0.056 221) 42%, oklch(0.57 0.104 168) 62%, oklch(0.68 0.158 139) 86%, oklch(0.71 0.096 105) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.