
Click a swatch to copy its HEX; hover for the OKLCH value.
The gradient distilled from the scene, unrolled left to right by stop; the authored angle is 180° (used by the hero and exports), while gallery cards share a uniform 135° sweep.
Grey is not painted on; it is what two colour temperatures leave behind after they cancel on the same surface. 32.30% of this picture sits below the grey threshold, and its largest neutral face — the flagstone plaza in front of the counter — measures chroma 0.022 at hue 201°, wedged exactly between the lamps at 57° and the dusk sky at 231°. When you want a neutral surface, do not mix a grey: give it two lights pointing opposite ways.
CSS variables, a Tailwind v4 theme or SVG — one click to copy into your project.
/* Adventurers' Guild Mondstadt at Lamplit Dusk · Adventurers' Guild Mondstadt at Lamplit Dusk — Teyvat Palette */
:root {
--night-sky: oklch(0.5 0.069 231); /* Dusk Sky #366a83 */
--window-gold: oklch(0.67 0.127 57); /* Window Gold #cf7f3e */
--timber-cream: oklch(0.57 0.046 69); /* Timber Cream #8a735a */
--canopy-rose: oklch(0.58 0.099 18); /* Canopy Rose #ad6164 */
--plaza-grey: oklch(0.57 0.022 201); /* Plaza Grey #697c7d */
--planter-green: oklch(0.66 0.088 119); /* Planter Green #8c9a5b */
--gradient-adventurers-guild-mondstadt: linear-gradient(180deg, oklch(0.5 0.069 231) 0%, oklch(0.67 0.127 57) 14%, oklch(0.57 0.046 69) 30%, oklch(0.58 0.099 18) 46%, oklch(0.66 0.088 119) 78%, oklch(0.57 0.022 201) 100%);
}A 1080×1350 PNG carrying the scene, its palette and every value — save it and post it as is.